” at the bottom left of the settings menu. The player can choose from a variety of pre-set hotkey templates, which can be found by clicking on “ Reset hotkeys. Hotkey templates īy default, the game uses the “Arrow (Default)” hotkey layout. In the advanced hotkeys, there are additional settings for unit actions, shop actions, interface and control groups, and the hotkeys for camera actions, saved camera positions and some hotkey setting options. There are hotkeys for abilities, items, unit actions, shop actions, chat, interface and control groups. The player can change the hotkeys at any time, even during a match. The following keys are bindable on their own, but cannot be combined with ALT: PRINT KEY, TABīasic hotkeys are active while playing a match.The PRINT KEY is fully bindable, but it also keeps its default function, which is to take screenshots.This is true even when the keys get bound ingame. These keys keep their default function, which is opening the start menu on the desktop. The WINDOWS KEY (left and right) (or COMMAND KEY on Apple keyboards) are unbindable, but they can be turned bindable in the advanced hotkey settings.When the modifier gets rebound, ALT has no use. Although the ALT modifier can be bound to another key, ALT is still unbindable.The ALTGR key is treated as the same key. The ALT key can only bound together with other keys, as a combo key.The following keys are completely unbindable: ESC, SHIFT (left and right), CTRL (left and right), MOUSE 1, MOUSE 2.This results in them mostly being un-rebindable. Several hotkeys have a set purpose, which cannot be changed. The exceptions usually have a set purpose in the game and thus are un-rebindable. Almost every key on the keyboard can be bound to something, with a very few exceptions. Here, the player can customize many hotkeys, or select one of the many pre-set hotkey templates. To turn it off all you have to do is the normal cast tab and it will turn it off for you.The hotkeys settings can be accessed by clicking on the little gear icon in the most top left corner in the main menu. If you want certain ability on normal cast while the others are quick casted, you can do so by clicking the highlighted arrow below key which turns it back to normal. To access quick cast just bring up the options menu and select quick cast all. I have been quick casting for about two years now and can’t stand it when I try and start playing without it. I found that once I started, I could never look back. While quick casting can help, you still need to be aware of other parts of your game. Within the last month of play I went from Bronze III to Silver II and I believe quick cast was one of the many factors that helped me climb. I then came across something about quick cast and decided to give it a shot. I was looking for every advantage I could get by reading articles and watching videos. Two seasons ago I was Bronze III and towards the end of the season I started to want to climb again. + It forces you to be familiar with the range and indicators of the champions you play.Īt the end of the day this may or may not improve your game and knowing that it is all preference. + You lose range and targeting indicators which can be bad for skillshots. + Some abilities are better suited to quick cast making it difficult for the ones that are not. + High ceiling cap for skilled players who can take advantage of this. + Potentially increases your reaction time. + Cuts down ability usage time by a significant amount. The advantage being less time spent on targeting your ability, which would mean a faster reaction and skill shot use. With quick cast it totally eliminates the step of the range/targeting graphic and just casts the ability instantly based on where your mouse is. In terms of League of Legends, what is quick casting? When you start League of Legends this feature is turned off so what normally happens is that you press a key for whichever ability you’re going to use and then a range/targeting graphic comes up allowing you to see where your ability is going, then your ability is used.
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